Credits
The people who were involved in bringing you New Super Mario Bros U (Wii U) are listed below
| Role | Name(s) |
| Character Design | Yuki Hamada, Hirohito Shinoda, Keisuke Umeda, Masaya Akiyama, Takahiro Nishigaki, Asako Shibata, Yoshikazu Sumioka |
| Cinematic Director | Tomoe Aratani |
| Cinematic Programming | Makoto Sasaki |
| Coproducer | Hiroyuki Kimura |
| Design Adviser | Atsushi Miyagi |
| Director | Masataka Takemoto |
| Enemy & Object Programming | Takuma Deguchi, Toshiyuki Doi, Arisa Kitani, Fumiya Nakano, Tatsuo Nishiyama, Kenichi Nishiyama, Etsuko Sakai, Keiji Takahashi |
| Executive Producer | Satoru Iwata |
| Field Design | Masano Arimoto, Yasuyo Iwawaki, Yasutomo Nishibe, Yuka Sawano, Shunichi Shirai, Mayako Sugimoto and Tadashi Tanaka |
| Field System Programming | Hisashi Okada |
| Game Design | Shigeyuki Asuke, Daiki Iwamoto and Ryutaro Kanno |
| General Coordination | Shinichi Ikematsu and Tsutomo Kaneshige |
| General Producer | Shigeru Miyamoto |
| Lead Design | Masanobu Sato |
| Level Design | Yasuhiro Akama, Takayuki Ikkaku, Yuka Kawasumi, Kenta Usui and Yasuhisa Yamamura |
| Level Design Adviser | Toshihiko Nakago |
| Music | Shiho Fujii and Mahito Yokota |
| Player Programming | Keigo Nakanishi |
| Producer | Takashi Tezuka |
| Programming Director | Shiro Mouri |
| Sound Adviser | Koji Kondo |
| Sound Engineering | Yohei Miyagawa and Natsuko Yokoyama |
| System Programming | Takuma Oiso and Shintaro Sato |
| UI Design | Satoko Okada |
| UI Design | Mariko Tachibana |
| UI Programming | Kiyoshi Koda, Akira Mizukami and Masaru Nii |
| Visual Effect Design | Haruyasu Ito |
| World Map Design | Saki Kaneko and Takeshi Koike |
| World Map Programming | Koji Sakai and Yasunari Soejima |
