Yoshi's Cookie Game Manual (SNES)
Comics
Background3.jpg

Yoshi's Cookie (SNES) - Game Manual


 

YOSHI'S COOKIE

 

Instruction Booklet


-----------------
CONTENTS
-----------------

Introduction                 - 06
Controls                       - 07

ONE PLAYER ACTION    - 08
Setting the Menu          - 08
Playing Action               - 09
Scoring                        - 10

TWO PLAYER ACTION   - 11
Setting The Menu         - 11
Choose Character          - 13
Attack Strategy            - 14

PUZZLE GAME              - 15
Playing Puzzle Game      - 15


-----PAGE 5 -----

Who loves cookies?  Here is Yoshi’s Cookies!  This fast paced puzzle game is fun for kids of all ages.  It's so easy...   You just have to move the cookies (HEART, FLOWERS, DIAMONDS, CHECK, CIRCLE and YOSHI) that are placed randomly into columns and rows of the same type. The line disappears and you’ll score points if you make a row or column of the same cookies.  Then you want really big points? Remove more than one row or column at a time! In one player ACTION game, clear the screen and advance to the next, more challenging stages.  

For even more points, use the special YOSHI COOKIE as a wild card! 

 

In VS game, test your skill against the computer or a friend.

Compete against the clock, clear enough rows and columns first!  Every row or column you eliminate gives you a YOSHI COOKIE.  Eliminate a row or column of YOSHI COOKIES and give some wild tricks on your opponents.  Hey, do watch out!  Because sometimes those tricks can backfire!


In PUZZLE games tests strategy.  You're given a limited number of moves to clear all of the cookies on your screen.  Exceed all the levels so you could reveal the secret Mario map!


----- PAGE 6 -----

CONTROL PAD:   Moves the cursor.
A   BUTTON:       Hold down A button and use the PAD to control the cookies                              movement.
B   BUTTON:       In ACTION game - press B button makes cookies drop faster.
L/R BUTTON:      In PUZZLE game -  L button takes you back one move while R                          button 
will bring you back at the start of the stage where                                  you're currently on.

SELECT:             To change the menu selections.
START:              This will pause the game.


----- PAGE 7 -----

ROUND 1 TO 10:  Press L/R button on pad to select the round you want to begin. Each round contains 10 stages.


SPEED LOW MEDIUM HIGH:  Choose the speed of the cookies.

MUSIC TYPE A,B,C OR OFF:   Select the type of background music.



----- PAGE 8 -----

In one player ACTION game, to make the columns of row disappear, line up the same types of cookies in vertical columns or horizontal rows. To advance to the next stage, clear the screen of all the cookies. But, the game is over, if the cookies expand to the edge of the playing field. When you complete all the 10 stages, then you will advance to the next round

YOSHI HINT:

You will get a YOSHI COOKIE when you complete five lines of one type of cookie! This cookie can be used as a wild card to help complete a line.

 

 

----- PAGE 9 ----- 

2 cookie lines =  10 points
3 cookie lines =  20 points
4 cookie lines =  40 points
5 cookie lines =  80 points
6 cookie lines = 160 points
7 cookie lines = 320 points
 

YOSHI HINT:

To see how close you are in getting a YOSHI COOKIE, watch the graph in the lower left corner of the screen.

 


----- PAGE 10 ----- 

MODE 2 PLAYER OR COMPUTER: Select man to play against another person or select COM to play against the computer.

SPEED LOW, MEDIUM, HIGH:  Speed of time fuse will burn.

HANDICAP 0 TO 10: To balance a game between the experienced 
and the inexperienced players.


MUSIC TYPE A,B,C OR OFF:  Choose the background music.


----- PAGE 11 ----- 

You use the control pad to choose your character, player 2 or the computers character.  Press start to enter initials for each character if you want to customize the names.



----- PAGE 12 ----- 

ATT (ATTACK) This shows the Length of attack, such as BLIND, PANIC and SLAVE lasts.

DEF (DEFENSE) Shows the ability to defend against attacks, attacks can be cut in half if strong or doubled if weak.

MES (MESSAGE) Indicates Jow fast a message is displayed in the event window.

LIM (TIME LIMIT) Indicates how fast the timer fuse burns.


 

----- PAGE 13 ----- 

+---------------------------------------------------------+
|                 ATT        DEF     MES    LIM  |
| MARIO     Average  Average Med    Med  |
| YOSHI     Average  Strong   Long   Med  |
| PRINCESS Average  Weak    Short  Med  |
| KOOPA    Strong   Average  Med    Short|
+---------------------------------------------------------+



----- PAGE 14 ----- 

-7     removes 7 points from the player's meter.
-3     removes 3 points from the player's meter.

BLIND - allows the attacking player to place a 3x3 grid of question marks over the center of his opponent's playfield.
PANIC - allows the attacking player to scramble the cookies of his opponent’s field.
SLAVE - allows the attacking player to control his opponent’s cursor.


----- PAGE 15 -----

The PUZZLE games tests strategy, not your speed.  You're given a limited number of moves to clear all of the cookies from your screen.  Pass all the levels so you could reveal the secret Mario map!  Use the left button to undo moves, right button puts back into original position.

Join our free mailing list

Signup for our newsletter to receive updates, game news and information.