Super Luigi Bros
Princess Peach: Showtime! box art
Nintendo Switch2024Good-FeelAction-adventureTen stage rolesPeach’s first lead role since 200530 plays on six floorsOver 1.3 million by June 2024Best Family Game nominee

Princess Peach: Showtime!

Opening night at the Sparkle Theater goes badly wrong when the witch Grape and her gang, the Sour Bunch, seize the building, lock the doors and wreck every show on the bill. Princess Peach is trapped inside, and with the theatre’s guardian Stella tied in her hair as a ribbon she steps on stage to save the plays one by one. Princess Peach: Showtime! came out worldwide on 22 March 2024 for Nintendo Switch, made by Good-Feel (the Yoshi’s Woolly World team) and directed by Etsunobu Ebisu.

Every play hands Peach a new role. She becomes a Swordfighter, Ninja, Cowgirl, Patissiere, Dashing Thief, Figure Skater, Detective, Mighty hero, Mermaid and Kung Fu master, each with its own moves and genre, across 30 plays spread over five floors and a basement, plus four Darkle bosses and a two-stage finale against Grape. It was Peach’s first starring game since Super Princess Peach, and Nintendo had sold 1.22 million copies within ten days of launch.

Developer:Good-Feel
Publisher:Nintendo
Platform:Nintendo Switch (cartridge and download, 4.7 GB)
Genre:Action-adventure, mixing 2D and 3D platforming with role-based play styles
Released:22 March 2024 in every region at once
Demo:Free demo in early March 2024 (prologue, The Castle of Thorns, Welcome to the Festival of Sweets)
Players:1
Producer & director:Etsunobu Ebisu (Good-Feel)
Nintendo producers:Nobuo Matsumiya and Shinya Saito; general producer Shinya Takahashi; executive producer Shuntaro Furukawa
Music:Soshiro Hokkai, Yuki Minami and Taichi Tada
Voices:Samantha Kelly (Peach, Toads), Yuka Terasaki (Stella), Yuhko Kaida (Grape)
Engine:Unreal Engine 4
Plays:30 (three per role), plus 4 Darkle boss stages, 5 rehearsals and the finale
Collectibles:235 Sparkle Gems; 40 dresses and 32 ribbons for Peach and Stella
Ratings:ESRB E10+ · PEGI 7 · CERO A · USK 6 · ACB PG
Sales:1.22 million by 31 March 2024; over 1.3 million sold through to consumers by 30 June 2024 (Nintendo)
Metacritic:74
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Overview

Key artwork: Peach, Stella and several of her roles
The final key art: Peach and Stella, with a few of the roles waiting in the wings.

Princess Peach: Showtime! is a single-player action-adventure for Nintendo Switch, released everywhere on the same day, 22 March 2024. Good-Feel, the studio behind Wario Land: Shake It!, Yoshi’s Woolly World and Yoshi’s Crafted World, built it in Unreal Engine 4, and Nintendo published it. Counting Princess Toadstool’s Castle Run, a 1990 LCD handheld, it is Peach’s third game in the title role and only her second from Nintendo, after Super Princess Peach on the DS.

The setting is a grand theatre on a small island beside a seaside town. Peach and a pair of Toads arrive for a show, and within minutes Grape and the Sour Bunch have taken the place over: guests are blown out, the doors sealed, the posters defaced and the leading players locked in the basement. Stella, the sprite who guards the building, ties Peach’s hair into a ponytail with a magenta bow and lends her the power of Sparkle. From then on, each door in the lobby leads into a play the villains have sabotaged, and Peach’s job is to step into the lead role and see it through to the final curtain.

That gives the game its hook. Early in every play Peach finds the costume Sparkle and changes into the part, and the part changes the game. Swordfighter Peach is a combo-and-counter brawler, Detective Peach questions witnesses and hunts clues, Patissiere Peach bakes against the clock, Mermaid Peach sings fish into formation, and Ninja Peach hides in the long grass. There are ten roles, each with three plays, scattered across five floors and a basement, and the theatre’s staff of round-headed Theets pop up everywhere as cast, crew and audience.

It is a gentle game by design. There are no lives and no game over: run out of hearts and you lose ten coins and restart from the last checkpoint, and an optional Heart Charm raises Peach’s health from five hearts to eight. The challenge for completionists lies in the 235 Sparkle Gems, the hidden Ribboners in every play, the gold trophies in the rehearsal stages and a post-game hunt for 72 Ninja Theets. Critics liked the look, the music and the variety, found the play inside each role shallow, and gave it a Metacritic average of 74.

A mysterious, masked villain has taken over Sparkle Theater and it’s up to Princess Peach to save the play – and the day! Take centre stage with a wardrobe of showstopping transformations in Princess Peach: Showtime! for Nintendo Switch.

One day, a loyal Toad presents Princess Peach with a flyer advertising a show at the Sparkle Theater.

Peach and some Toads go to see it, but then…

— Official description (Nintendo UK, 2024)

Why it matters to Mario fansFor almost four decades Peach was the person being rescued. Here she does the rescuing, carries the whole game on her own, and gets ten new outfits to do it in. It was her first lead role since 2005, it brought in a fresh cast (Stella, Grape, the Sour Bunch, the Theets) and it sold over a million copies in ten days, which is a clear sign that a Peach-led game has an audience.
Peach and the Toads arriving at the Sparkle Theater
Peach and two Toads arrive at the Sparkle Theater for an evening out.
Peach using Sparkle
Sparkle in action: Stella’s ribbon lets Peach charm the scenery back to life.
Peach transforming on stage
Every play has its transformation moment on a glowing spot of the stage.
Mighty Peach fighting a UFO
Mighty Peach squares up to a flying saucer above a futuristic city.

Quick Answers

Short answers to the questions people ask most about Princess Peach: Showtime!, with links to the full section on this page.

Who made Princess Peach: Showtime!?

Good-Feel, the Japanese studio behind Yoshi’s Woolly World and Yoshi’s Crafted World, with Etsunobu Ebisu credited as producer and director. Nintendo published it, and Nintendo did not confirm the studio until the end credits. More →

When did it come out?

On 22 March 2024, on the same day in every region. A free demo with two plays came out about two weeks earlier. More →

How many transformations does Peach have?

Ten stage roles: Swordfighter, Ninja, Cowgirl, Patissiere, Dashing Thief, Figure Skater, Detective, Mighty, Mermaid and Kung Fu. The finale adds Radiant Peach and Super Radiant Peach. More →

How many levels are there?

Thirty plays (three for each role) on floors 1F to 5F and the basement, plus four Darkle boss stages, five rehearsal stages and the final battle, It’s Showtime, Grape! More →

Who is the villain?

Grape, a masked sorceress who takes over the Sparkle Theater with her Sour Bunch gang, hoping to stage the ultimate tragedy. She is fought twice in the finale, the second time as the giant Grape the Great. More →

Who is Stella?

The Sparkle Theater’s guardian, a little sprite with a star-shaped head. She becomes a ribbon that Peach uses to interact with the stage and grants her each transformation. More →

How many Sparkle Gems are there?

235. Only 100 are needed to finish the story (the boss doors ask for 10, 15, 20, 25 and 30); the rest pay for lobby decorations and, all together, the Special Dress and Special Ribbon. More →

Is there multiplayer or a game over?

Neither. It is strictly one player, and running out of hearts only costs ten coins and sends Peach back to the last checkpoint. More →

How well did it sell?

Nintendo reported 1.22 million copies worldwide by 31 March 2024, ten days after launch, and estimated in August 2024 that more than 1.3 million had been bought by consumers by the end of June. It was number one in Japan in its launch week. More →

Story & Plays

Peach, Stella and several transformations as on the box art
Peach, Stella and a handful of the roles from the box art.

A full retelling, spoilers and all. The game tells its story through short scenes in the lobby and inside each play, with the Theets as supporting cast; the stills below are from the game’s levels.

A flyer and a full house

It begins with post. A Toad in the Mushroom Kingdom receives a flyer for a show at the Sparkle Theater, and Peach decides to go along with a couple of Toads. They arrive at a glittering building on a little island, step into a lobby full of Theets, and settle in for the evening.

Then the lights go purple. Grape, a masked witch, bursts in with her gang, the Sour Bunch. A blast of wind scatters Peach’s crown and suitcase, sweeps the Toads and the flyers away and leaves Peach shut inside. Grape seals the doors, swaps the play posters for her own, and has the theatre’s stars, the ten Sparklas, carried off to the basement. Stella, the guardian of the Sparkle Theater, finds Peach, ties her hair up with a bow and lends her the power of Sparkle. Every play in the building has been spoiled, and the only way to set it right is for Peach to take the lead.

A drawing on the flyer in the intro cutscene
The flyer that starts it all.
1F in the prologue before Grape arrives
The lobby on opening night, moments before Grape’s entrance.
Grape emerging from a portal
Grape makes her entrance.

1F: swords, scrolls, saddles and sweets

The ground floor offers four shows. The Castle of Thorns is the tutorial: Peach wakes a fainted Theet, blooms a hidden forest path, becomes Swordfighter Peach at the castle gates, wins a cage match against a hammer-swinging suit of armour and finds the King held hostage before beating a giant thorny plant. In Ninjutsu: The Art of Rapids she sneaks into a village elder’s manor, sees a red-clad Ninja Dūke make off with the village scrolls and chases him, finishing the job on top of a tidal wave. Cowgirl in the Wilderness is a Wild West robbery, a horseback chase and a showdown in a cave; Welcome to the Festival of Sweets has Peach shoo away a thieving crow, help on a farm and bake in the festival kitchen.

With all four done, a dark door opens in the lobby. Behind it waits Disco Wing, a puppet bird with a mirror-ball body, who lays disco-ball eggs that Peach turns against it with Sparkle, then starts flipping the arena’s gravity. Beat it and the threads on the stairs fall away.

The King held hostage by a Kenshi Duke
The King of The Castle of Thorns in trouble.
Ninja Peach hiding in the grass
Ninja Peach waits in the grass for a guard to pass.
Cowgirl Peach chasing the Sour Bunch thieves
Cowgirl Peach gives chase on horseback.
The battle against Disco Wing
Disco Wing, the first Darkle boss.

2F: thieves, skaters and a missing mural

Upstairs, Swordfighter Peach returns for The Ghostly Castle, a haunted sequel full of spectral soldiers. The Perfect Infiltration drops her into a city where the Sour Thieves have robbed a bank; a Theet agent signs her up to a secret society, and as Dashing Thief Peach she cracks the safe and escapes by glider. In A Snow Flower on Ice she frees a troupe of dancers from the Skater Dūke and performs with them, only for a towering rival skater to corrupt them and flee. The Case of the Missing Mural makes her a junior detective in a museum whose prize painting has vanished; the culprits are hiding in plain sight as police officers and statues.

Before the next boss Grape herself drops by to review the performance and orders an attack. The guardian this time is Light Fang, a snake made of stage lights whose gaze rewinds time to the start of the section if it spots Peach, so the fight plays out as a game of hide and seek.

Agents welcoming Peach to their hideout
The agents welcome their newest recruit.
The boss battle of A Snow Flower on Ice
Figure Skater Peach takes on the rival skater.
The front of the museum in The Case of the Missing Mural
The museum where the mural goes missing.
The battle against Light Fang
Light Fang searches the stage for Peach.

3F: aliens, outlaws and an undersea concert

The third floor widens the repertoire. Mighty Mission: Alien Invasion sets UFOs on a futuristic city; a professor leads Peach to his lab, she becomes Mighty Peach, holds up a bus as a shield and flies after a giant saucer that is carrying off the Theets’ shelter. Cowgirl at Dusk and Welcome to the Spooky Party are second acts for the Cowgirl and Patissiere roles, the latter at a Halloween bash where the sweets have made the guests go strange. In Melody of the Sea a turtle carries Peach to an underwater concert that the Mermaid Dūke keep breaking up, and Mermaid Peach has to sing the fish into place to rescue the band.

The floor boss is Purrjector Cat, a film projector with a cat’s face and paws. Peach turns the mice it sends into bombs and parks them where its shadow paws will slam down, bouncing them into its face.

The giant UFO abducting the bunker
A giant UFO lifts the Theets’ shelter into the sky.
Mermaid Peach mid-performance
Mermaid Peach in concert.
The battle against Purrjector Cat
Purrjector Cat, the third Darkle boss.

4F: kung fu and a lion of light

On the fourth floor the Ninja, Dashing Thief and Detective roles each get a second play: Ninjutsu: The Art of Flames, The Stolen Statue and The Case of the Rainy-Day Plot. The new role is Kung Fu. A Kung Fu Tale sends Peach up a mountain town, past rival students on gates and bridges, to a training hall at the summit, where she twice beats the corrupted Kung Fu master.

Grape turns up again before the boss, admits she underestimated Peach and Stella, and declares them her rivals. Spotlion, an animatronic lion, fires orbs of Darkle in a cross pattern that Peach must purify and bat back, then reshapes the arena and conjures mirror copies of itself; only the real one has a reflection.

Kung Fu Peach in A Kung Fu Tale
Kung Fu Peach on the road to the training hall.
Peach and the Kung Fu training hall teacher
Peach meets the hall’s teacher.
The battle with Spotlion
Spotlion, the fourth and last Darkle boss.

5F: the last four shows

The top floor holds the second plays for Mighty, Kung Fu, Figure Skater and Mermaid: Mighty Mission: The Rescue, A Kung Fu Legend, A Parade on Ice and Blight of the Sea. There is no Darkle boss up here. What is left after it is the basement, where Grape is holding the Sparklas.

Overview of 5F after it has been rescued
The fifth floor, saved.
Overview of 4F with decorations bought at the Lobby Shop
The fourth floor after the finale, dressed up with lamps and beads from the Lobby Shop.

The basement: rescuing the Sparklas

Each role’s third play lives in the basement, and each ends with a Sparkla freed. These are darker variations on the earlier shows, opened up through the game rather than saved for the end (the Swordfighter one must be cleared before Light Fang will fight). The Swordfighter Sparkla is guarded by the Dark Swordfighter; the Ninja Sparkla by a red-clad guard and his legion; the Cowgirl Sparkla is tied to the tracks in front of the Dark Locomotive; the Patissiere Sparkla has been corrupted and has to be won back in a bake-off with the Dark Baker.

The rest follow suit. The Dashing Thief Sparkla sits in an electrified cage whose locks must be cracked, the Figure Skater Sparkla is frozen in ice, the Detective Sparkla is hidden among impostors in the Dark Museum, the Mighty Sparkla is locked in a cell that Peach and the professor break open, the Mermaid Sparkla is shut inside a giant clam and the Kung Fu Sparkla is held by the Kung Fu master at his dark school.

Overview of the basement after the finale
The basement, seen from the bottom after the finale.
The Swordfighter Sparkla
The Swordfighter Sparkla, one of ten stars to rescue.

It’s Showtime, Grape!

With all ten Sparklas free, the door at the bottom of the basement opens. The Sparklas pour their power into Peach, who becomes Radiant Peach and fires Sparkle at Grape from a circling platform across three increasingly frantic rounds, dodging falling boxes, fire and trains while Dancer Dūke shield their mistress, before flying up to finish her off. Grape falls, and only her mask is left behind.

Then the mask laughs. It swells into Grape the Great, a giant with floating hands, and the blast tears the Sparkle Theater apart and threatens the whole island. The Theets send Peach every bit of Sparkle they have, she becomes Super Radiant Peach, and she beams the mask until she can ram it at full speed. Grape the Great crumbles for good.

The Sparkla Spirit cutscene before the Radiant Peach transformation
The Sparklas lend Peach their power.
Radiant Peach transformation scene
Radiant Peach.
Super Radiant Peach battling Grape the Great
Super Radiant Peach against Grape the Great.
Grape the Great defeated
The end of Grape the Great.

Curtain call

Peach uses her power to rebuild the theatre and turn night into day. Back in her own dress she joins Stella, the Sparklas and the Theets on stage; they bow, she curtsies, then gives the player a wink and a thank-you for watching. The credits run over photos of the adventure’s highlights; Peach finds her Toads again, her ponytail ribbon unties itself and Stella sets her crown back on her head, while Grape’s empty mask floats out on the sea. A last image shows a letter on Peach’s bedside table: Stella has invited her back.

And she can go back. The post-game reopens every play, adds boss rematches for extra Sparkle Gems, puts a golden statue of Stella and the rest of the decorations on sale, and hides 72 Ninja Theets behind curtains in plays you have already finished.

Peach, Stella and the Sparklas taking a bow
Peach curtsies as Stella and the Sparklas take their bow.
Peach and Stella high five
A high five for the guardian of the theatre.
Grape mask floating in the credits
Grape’s mask adrift in the credits.
The rebuilt Sparkle Theater in daylight
The rebuilt theatre, the only time it is seen by day.

Every play in Princess Peach: Showtime!

All 30 plays, the four Darkle boss stages, the five rehearsals and the finale, floor by floor. Sparkle Gems per play: ten in a role’s first play, seven in its second, five in its basement play. Images are the Pictioneer’s album photos; mini-boss names are the ones in common use, several of them romanised Japanese.

  1. Album photo: The Castle of Thorns
    The Castle of Thorns1F · Swordfighter 1 · in the demoThe tutorial: a town, a hidden forest path, a cage fight with a Hammer Katchū and a giant thorn plant at the top of the castle.
  2. Album photo: Ninjutsu: The Art of Rapids
    Ninjutsu: The Art of Rapids1F · Ninja 1Stealth in a Japanese village, then a chase after a scroll-stealing ninja that ends on a tidal wave.
  3. Album photo: Cowgirl in the Wilderness
    Cowgirl in the Wilderness1F · Cowgirl 1 · mini-boss Yami no Big BossA Wild West town robbery, a horseback pursuit and a barrel-and-lasso showdown with the outlaw leader in a cave.
  4. Album photo: Welcome to the Festival of Sweets
    Welcome to the Festival of Sweets1F · Patissiere 1 · in the demoA thieving crow, a little farming, then timed cookie baking and five cakes to decorate.
  5. Album photo: Darkle Boss: Disco Wing
    Darkle Boss: Disco Wing1F boss · needs 10 Sparkle GemsA mirror-ball bird that flips gravity and lays disco eggs for Peach to Sparkle back.
  6. Swordfighter Rehearsal stage
    Swordfighter Rehearsal1F · bonus · opens after Disco WingA side-scrolling sword course played on a single heart, with a gold trophy and a dress for the best score.
  7. Album photo: The Ghostly Castle
    The Ghostly Castle2F · Swordfighter 2 · mini-boss Yami no Yūrei KenshiA haunted castle of ghost soldiers and bats, with a stair climb and falling chandeliers mid-boss.
  8. Album photo: The Perfect Infiltration
    The Perfect Infiltration2F · Dashing Thief 1Bank robbers, a secret society of Theet agents, a grappling hook, a safe to crack and a glider getaway.
  9. Album photo: A Snow Flower on Ice
    A Snow Flower on Ice2F · Figure Skater 1 · mini-boss Yami no Top SkaterFree the dancers, fill the 12-light performance gauge, then chase the rival skater who corrupts them.
  10. Album photo: The Case of the Missing Mural
    The Case of the Missing Mural2F · Detective 1A museum mystery: unmask criminals disguised as police and statues, then find where the mural went.
  11. Album photo: Darkle Boss: Light Fang
    Darkle Boss: Light Fang2F boss · needs 15 Sparkle GemsA stage-light snake whose stare rewinds time; stay out of sight and Sparkle the pink lights.
  12. Dashing Thief Rehearsal stage
    Dashing Thief Rehearsal2F · bonus · opens after Light FangA one-heart run through spotlights and lasers for a gold trophy.
  13. Album photo: Mighty Mission: Alien Invasion
    Mighty Mission: Alien Invasion3F · Mighty 1 · bosses Ōgata Arm UFO and Yami no Kyodai UFOUFOs over a futuristic city; lift a bus, fly with a jetpack and hurl a saucer’s fist back at the mothership.
  14. Album photo: Cowgirl at Dusk
    Cowgirl at Dusk3F · Cowgirl 2 · Dark LocomotiveThe Cowgirl’s second act, with a runaway Dark Locomotive.
  15. Album photo: Welcome to the Spooky Party
    Welcome to the Spooky Party3F · Patissiere 2A Halloween party where Halloween Dūke and sweets-addled Theets cause trouble.
  16. Album photo: Melody of the Sea
    Melody of the Sea3F · Mermaid 1A turtle ride to an underwater concert; sing the fish into place to free the trapped band.
  17. Album photo: Darkle Boss: Purrjector Cat
    Darkle Boss: Purrjector Cat3F boss · needs 20 Sparkle GemsA projector cat; turn its mice into bombs and let its own shadow paws bounce them into its face.
  18. Cowgirl Rehearsal stage
    Cowgirl Rehearsal3F · bonus · opens after Purrjector CatLasso and horse-riding practice with a single heart.
  19. Album photo: Ninjutsu: The Art of Flames
    Ninjutsu: The Art of Flames4F · Ninja 2The Ninja’s second play, with spear-armed watchmen who ambush from the ceiling.
  20. Album photo: The Stolen Statue
    The Stolen Statue4F · Dashing Thief 2Another heist, now with one-wheeled security robots on Peach’s tail.
  21. Album photo: A Kung Fu Tale
    A Kung Fu Tale4F · Kung Fu 1 · mini-boss Yami no Kung Fu MasterUp a mountain town to the training hall, fighting the corrupted master on a bridge and again at the top.
  22. Album photo: The Case of the Rainy-Day Plot
    The Case of the Rainy-Day Plot4F · Detective 2A second case for Detective Peach, with more disguised criminals to expose.
  23. Album photo: Darkle Boss: Spotlion
    Darkle Boss: Spotlion4F boss · needs 25 Sparkle GemsAn animatronic lion firing Darkle orbs; reflect them back and spot the real lion among its mirror copies.
  24. Kung Fu Rehearsal stage
    Kung Fu Rehearsal4F · bonusKung fu combos on a single heart for a gold trophy.
  25. Album photo: Mighty Mission: The Rescue
    Mighty Mission: The Rescue5F · Mighty 2 · Yami no Kyodai UFOThe alien invasion continues, with beam-firing Dūke and the giant UFO.
  26. Album photo: A Kung Fu Legend
    A Kung Fu Legend5F · Kung Fu 2Pot-throwers, staff fighters and green-clad kidnappers to chase down.
  27. Album photo: A Parade on Ice
    A Parade on Ice5F · Figure Skater 2 · Yami no Top SkaterThe skating role’s second show, and another round with the rival skater.
  28. Album photo: Blight of the Sea
    Blight of the Sea5F · Mermaid 2 · darkened Mermaid DūkeThe Mermaid’s second play, in which a whole school of Mermaid Dūke turns dark.
  29. Mighty Rehearsal stage
    Mighty Rehearsal5F · bonusThe superhero’s practice course, one heart only.
  30. Album photo: The Dark Swordfighter & the Arena
    The Dark Swordfighter & the ArenaBF · Swordfighter 3 · Dark SwordfighterBeat the huge Dark Swordfighter to free the Swordfighter Sparkla. Must be cleared before Light Fang.
  31. Album photo: The Dark Ninja & the Legion of Guards
    The Dark Ninja & the Legion of GuardsBF · Ninja 3 · Dark NinjaThe quick, disguised Dark Ninja and a red-clad guard’s legion stand between Peach and the Ninja Sparkla.
  32. Album photo: The Dark Locomotive & the Doomed Town
    The Dark Locomotive & the Doomed TownBF · Cowgirl 3 · Dark LocomotiveThe Cowgirl Sparkla is tied to the rails; stop the runaway train in time.
  33. Album photo: The Dark Baker & the Bewitching Sweets
    The Dark Baker & the Bewitching SweetsBF · Patissiere 3 · Dark BakerA bake-off against the Dark Baker to win back the corrupted Patissiere Sparkla.
  34. Album photo: The Dark Prison & the Dangerous Trap
    The Dark Prison & the Dangerous TrapBF · Dashing Thief 3Crack the locks on an electrified cage to free the Dashing Thief Sparkla.
  35. Album photo: The Dark Ice & the Shadowy Stage
    The Dark Ice & the Shadowy StageBF · Figure Skater 3 · Yami no Top SkaterThe rival skater’s last stand, with the Figure Skater Sparkla frozen in ice.
  36. Album photo: The Dark Museum & the Purple Mystery
    The Dark Museum & the Purple MysteryBF · Detective 3Pick the real Detective Sparkla from the fakes; whoever says Madame Grape gives themselves away.
  37. Album photo: Dark Space & the Great Meteor
    Dark Space & the Great MeteorBF · Mighty 3The Mighty Sparkla waits in a locked cell, broken open with the professor’s help.
  38. Album photo: The Dark Depths & the Swirling Currents
    The Dark Depths & the Swirling CurrentsBF · Mermaid 3Sing enough fish together to prise open the giant clam holding the Mermaid Sparkla.
  39. Album photo: The Dark School & the Twisted Fist
    The Dark School & the Twisted FistBF · Kung Fu 3 · Yami no Kung Fu MasterA final bout with the Kung Fu master to free the Kung Fu Sparkla.
  40. Album photo: It's Showtime, Grape!
    It’s Showtime, Grape!BF · finale · needs all ten Sparklas and 30 Sparkle GemsRadiant Peach against Grape, then Super Radiant Peach against Grape the Great.

Floor numbers are those of the English versions; in the Dutch, French, German, Italian, Spanish and Brazilian Portuguese versions the ground floor is the Lobby and the others shift down by one.

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Gameplay & Controls

Every play follows a familiar running order. Peach walks on as herself, uses Sparkle to fix whatever the Sour Bunch have spoiled, finds the role’s costume Sparkle and transforms, then plays out the show in that role to the end. Levels switch freely between 3D and side-on 2D sections, and many add auto-running chases, beat-’em-up arenas and quick-time events, which usually cannot be failed.

Controls and Sparkle

The controls are deliberately few. The stick moves Peach, A jumps and B is the action button, which does whatever the current role does: a sword combo, a lasso throw, a kung fu kick, a song. ZL and ZR strike a pose, which every role has. Jump and action can be swapped in the settings. The game needs a pair of Joy-Con or a Pro Controller; a single sideways Joy-Con is not supported, and there is no touch control.

Sparkle is Peach’s own power, granted by Stella at the start. Out of costume, Peach flicks Stella’s ribbon at things to bring them to life: flowers bloom, stunned Theets wake up, platforms appear and stage machinery starts turning. It is also how Peach fights the four Darkle bosses, who can only be hurt by purifying their dark energy with Sparkle.

Peach doing a sideways Sparkle
A sideways Sparkle, with Stella’s ribbon in full swing.
Peach appearing on stage at the start of a play
Curtain up: every play begins with Peach walking on to the set.

Hearts, coins and no game over

Peach starts with five hearts. She loses one to enemy hits, falls, being caught by a scrolling edge or guessing wrong in a Detective accusation, and gets them back from scenery, finished tasks and set points in the level. A staff Theet on the 1F staircase offers the Heart Charm, which raises the maximum to eight (the extra hearts are green); Stella also offers it after Peach loses all her hearts twice in one section, and it can be taken off again.

There are no lives. Losing every heart costs ten coins and puts Peach back at the start of the section or the last checkpoint. Coins collected in a play are added to a running total, capped at 9,999, which is spent on dresses, ribbons and decorations at the Lobby Shop.

Swordfighter Peach against an armoured Sour Bunch foe
Swordfighter Peach meets an armoured member of the Sour Bunch.

Ten roles, ten play styles

The roles are what the game is built around, and each comes with its own genre. Swordfighter is combat: combos, dodges and slow-motion counters. Ninja is stealth, with hiding spots, wall jumps and thrown kunai. Cowgirl lassoes barrels and enemies and rides a horse in chases. Patissiere bakes and decorates against a timer. Dashing Thief swings on a grappling hook, hacks security and dodges spotlights. Figure Skater spins and leaps through ice shows that fill a performance gauge.

Detective questions Theets, gathers clues and uses a Strike of Intuition to unmask disguised culprits, at the cost of a heart for a wrong guess. Mighty is a superhero who holds up a bus as a shield, throws powerful punches and takes to the air. Mermaid swims and sings, steering schools of fish with the stick while holding B. Kung Fu is a brawler whose attacks are timed to shrinking circles. The full rundown of each role is in the cast list below.

Ninja Peach wall jumping
Ninja Peach wall-jumps through a Japanese village.
Patissiere Peach decorating a cake
Patissiere Peach pipes icing on the third of five cakes.
Mermaid Peach singing to yellow eels
Mermaid Peach’s song draws a school of eels.

The theatre as a hub

Between plays you walk the theatre itself. Each of floors 1F to 4F holds four plays that can be taken in any order; clearing them makes a dark door appear in the middle of the floor, and the Darkle boss behind it will only fight once Peach holds enough Sparkle Gems (10, 15, 20 and 25, then 30 for Grape). Beating the boss lifts the threads that block the stairs to the next floor. The fifth floor has four plays and no boss, and the basement holds the third play for every role and the finale.

The lobby fills up with friends as you go. Theet staff point out locked doors, the Pictioneer keeps a photo album of every play cleared, and a Star Lift, which opens partway through the story, saves the walk between floors. In the Dutch, French, German, Italian, Spanish and Brazilian Portuguese versions, Canadian French and Latin American Spanish included, the ground floor is called the Lobby and the floors above it are numbered from 1F, so the levels can look one floor out compared with the English versions.

Overview of 1F after it has been rescued
The first floor, restored to its full glitter.
A dark door in the centre of 2F
A dark door appears once a floor’s four plays are done.

Sparkle Gems, Ribboners and Ninja Theets

There are 235 Sparkle Gems. Each role’s first play holds ten, its second play seven and its basement play five; they are rewards for side tasks, hidden spots and sets of eight Sparkle pieces scattered through a level. After the credits each boss can be fought again for three more gems by meeting conditions such as taking no damage. Only 100 are needed to finish; the spare gems buy lobby decorations, and all 235 unlock the Special Dress and Special Ribbon.

Each play also hides a Ribboner, a Theet who hands over a dress ribbon once found, often after a side task (in The Castle of Thorns you make six trees bloom). In the post-game, curtains in earlier plays can be pulled back to reveal 72 Ninja Theets; find them all for the Secret Dress.

A Sparkle Gem in-game
A Sparkle Gem: 100 open the way to Grape; 235 is the full set.
A post-game Ninja Theet hiding in an earlier play
One of the 72 Ninja Theets hiding in plays after the credits.

Dresses, ribbons and rehearsals

Peach has 40 dresses and Stella 32 ribbons, and the colour of the pair carries into every role. The Lobby Shop sells patterns such as Polka-Dot, Horizontal-Stripes and Gradient for 100 coins, boss-themed dresses (Disco, Fang, Purrjector, Spotlion) for 200, and Radiant and Grape dresses for 500 after the finale. Other designs come from Ribboners, from Sparkle Gem totals and from the Ninja Theet hunt.

The five rehearsals (Swordfighter, Dashing Thief, Cowgirl, Kung Fu and Mighty) are optional bonus stages unlocked as the floors are saved. Peach starts each one with a single heart and cannot gain more, and a gold trophy earns a dress: Starry, Heart, Geometric, Checkered or Scaly.

The Secret Dress
The Secret Dress, for finding every Ninja Theet.

Under the bonnet

The game runs at 720p in handheld mode and 900p on a television, at 30 frames per second in both, with some cutscenes at 24 frames per second; sound is stereo. Several reviewers mentioned loading pauses and the odd dropped frame. Save data lives in the console and is backed up by Nintendo Switch Online’s cloud saves, and the demo’s progress does not carry over to the full game.

Roles, forms and collectibles

Peach’s ensembles as the game’s own icons show them, plus the things she collects along the way.

  • Ensemble icon: default / Sparkle
    Princess Peach (Sparkle)Peach as herself, with Stella as a ribbon. Uses Sparkle to revive the set and fight the Darkle bosses.
  • Ensemble icon: Swordfighter
    SwordfighterSword combos, slides, dodges and timed counters. Plays on 1F, 2F and BF.
  • Ensemble icon: Ninja
    NinjaHides in grass and behind props, wall-jumps and throws kunai. 1F, 4F and BF.
  • Ensemble icon: Cowgirl
    CowgirlLassoes enemies and barrels and rides a horse. 1F, 3F and BF.
  • Ensemble icon: Patissiere
    PatissiereBakes and decorates sweets against the clock. 1F, 3F and BF.
  • Ensemble icon: Dashing Thief
    Dashing ThiefGrappling hook, hacking and spotlight-dodging. 2F, 4F and BF.
  • Ensemble icon: Figure Skater
    Figure SkaterSpins and jumps in ice shows. 2F, 5F and BF.
  • Ensemble icon: Detective
    DetectiveQuestions witnesses, gathers clues and names the culprit. 2F, 4F and BF.
  • Ensemble icon: Mighty
    MightySuperhuman strength and flight against alien invaders. 3F, 5F and BF.
  • Ensemble icon: Mermaid
    MermaidSwims and sings to steer fish and reveal paths. 3F, 5F and BF.
  • Ensemble icon: Kung Fu
    Kung FuJabs, kicks and huge jumps, timed to on-screen circles. 4F, 5F and BF.
  • Ensemble icon: Radiant
    Radiant PeachGranted by the ten rescued Sparklas for the first round against Grape. Fires Sparkle shots in flight.
  • Ensemble icon: Super Radiant
    Super Radiant PeachPowered by every Theet on the island for the last fight, against Grape the Great.
  • Sparkle Gem icon
    Sparkle Gem235 in all. They open the boss doors and buy decorations.
  • Coins artwork
    CoinsSpent at the Lobby Shop. Ten are lost each time Peach runs out of hearts.
  • Heart Charm artwork
    Heart CharmRaises maximum health from five hearts to eight. Optional and removable.
  • Dress ribbon artwork
    Dress ribbonHanded over by each play’s Ribboner; adds a new design to the wardrobe.

Cartoons, Comics & Other Media

Peach’s big night spilled out of the theatre into other Nintendo games, shops and promotions.

Super Smash Bros. UltimateSpirit and event, March 2024Peach and Stella became a Legend-class spirit, fought on the Luigi’s Mansion stage with Assist Trophies standing in for Swordfighter, Patissiere and Kung Fu Peach, and a spirit board event ran from 22 to 26 March 2024.
Peach and Stella statue in Super Mario RunSuper Mario RunMissions, 22 March to 7 May 2024Nine Princess Peach missions awarded Sparkle Gems, and every three gems unlocked a statue for the Kingdom Builder, including Swordfighter Peach and a Peach & Stella statue.
The Showtime theme in Tetris 99Tetris 9939th Maximus Cup, 5 to 8 April 2024A Showtime! theme with Stella in its banner and icon was the prize for the event.
Stickers from Nintendo Live 2024 TokyoNintendo Live 2024 TokyoEvent merchandiseOfficial stickers of Peach’s roles were handed out at Nintendo’s Tokyo fan event.
Pin and notebook from the European My Nintendo StoreMy Nintendo Store extrasEurope and UKEuropean store orders came with a Peach and Stella pin and notebook, and the UK store sold the game with a shopping bag printed with Peach’s transformations.
Peach and Stella plush by San-eiPlush toysSan-ei and SegaPrizeSan-ei made a Peach and Stella plush and a Swordfighter Peach; SegaPrize made a Stella of her own.
Super Princess Peach (2005)Nintendo DS · the predecessorPeach’s first Nintendo-published lead role, nearly two decades earlier. Read our Super Princess Peach page.

Characters

A small cast with a lot of costumes. Peach is the only playable character, but she plays ten parts; Stella, Grape and the Theets carry the rest of the story.

CharacterWho they areIn this gameAbilities & notes
Princess Peach artworkPrincess PeachHeroine · the only playable characterRuler of the Mushroom Kingdom, here on a night out that turns into the job of saving a theatre. Voiced by Samantha Kelly, in what was her last new recording as Peach in a Mario game.Plays the lead in every show, using Sparkle when out of costume and a different set of moves in each role.
  • 5 hearts (8 with the Heart Charm)
  • 40 dresses to choose from
Stella artworkStellaGuardian of the Sparkle Theater · newA sprite with a yellow star for a head and a turquoise dress and ribbon; her name means star in Italian. Cheerful, often too hopeful that the next show will be easy. Voiced by Yuka Terasaki.Ties Peach’s hair up, grants her Sparkle and each transformation, and acts as her ribbon. Gives hints at the start of each play.
  • 32 ribbons to wear
  • A golden statue of her goes on sale after the finale
Grape artworkGrapeVillain · newA masked sorceress who uses the power of Darkle; her minions call her Madame Grape. She wants to create the ultimate tragedy by plunging everyone into despair. Voiced by Yuhko Kaida.Seizes the theatre, imprisons the Sparklas, drops in before Light Fang and Spotlion, and is fought twice in the finale.
  • Final boss, then Grape the Great
  • Her name and her gang’s are a play on sour grapes
The Sour Bunch artworkThe Sour BunchGrape’s gang · newGrape’s minions, usually known individually as Dūke. They come costumed for whichever play they are spoiling.Most of the regular enemies are Sour Bunch members in costume: knights, ninjas, outlaws, skaters, aliens, mermaids, kung fu fighters.
  • Dozens of costumed variants (see below)
Theets artworkTheetsTheatre folk · newSmall dot-eyed creatures with round heads and big round noses, in every colour. They run the theatre and act in its plays.The cast, crew and staff Peach rescues and helps; the lobby has 96 of them by the end.
  • Staff Theets run the shops and the Heart Charm desk
Swordfighter Sparkla modelThe SparklasThe ten stars · newTen Theets who star in the ten kinds of play, one for each of Peach’s roles.Locked up in the basement by the Sour Bunch. Each role’s third play ends with one freed, and together they turn Peach into Radiant Peach.
  • Swordfighter, Ninja, Cowgirl, Patissiere, Dashing Thief, Figure Skater, Detective, Mighty, Mermaid and Kung Fu
Toad artwork (Mario Party Superstars)ToadsPeach’s subjectsThe flyer comes to a Toad, and two of them travel with Peach to the show. Also voiced by Samantha Kelly.Blown away in Grape’s takeover; reunited with Peach in the credits, with her crown.Artwork shown is the standard Toad design.
Ribboner in The Castle of ThornsRibbonerTheet · newA Theet who hides somewhere in each play, sometimes in plain view and sometimes behind a side task.Gives Peach a dress ribbon that adds a new design to the wardrobe.One per play
Swordfighter Peach artworkSwordfighter PeachRole · 1F, 2F, BFA sword-fighting heroine: the first role Peach learns and the one seen in the first trailers.Clears The Castle of Thorns, The Ghostly Castle and the Dark Swordfighter’s arena.Sword combos, slide and timed dodge into a counter, upward spin attack in 2D
Ninja Peach artworkNinja PeachRole · 1F, 4F, BFA ninja for the plays set in Japanese villages and strongholds.Chases scroll thieves and slips past lantern-carrying watchmen.Hides in grass and behind props, wall-jumps, wall-runs, throws kunai
Cowgirl Peach artworkCowgirl PeachRole · 1F, 3F, BFA frontier heroine for the Wild West shows.Takes on outlaw gangs, their purple Badness Horses and the Dark Locomotive.Lasso grabs and throws, horseback riding
Patissiere Peach artworkPatissiere PeachRole · 1F, 3F, BFA pastry chef with a piping bag, starring in the cookery plays.Bakes for a sweets festival, a spooky party and a bake-off with the Dark Baker.Timed baking and decorating tasks
Dashing Thief Peach artworkDashing Thief PeachRole · 2F, 4F, BFA thief working for a secret society of Theet agents.Takes back stolen loot from the Sour Thieves and frees the Dashing Thief Sparkla.Grappling hook, hacking, avoiding spotlights and lasers, glider
Figure Skater Peach artworkFigure Skater PeachRole · 2F, 5F, BFA figure skater for the ice shows.Performs with the dancers and duels the rival Top Skater three times.Spins, jumps and dance moves; fills a performance gauge
Detective Peach artworkDetective PeachRole · 2F, 4F, BFA sleuth with a magnifying glass.Solves the missing mural, the rainy-day plot and the purple mystery of the Dark Museum.Questions witnesses, finds clues, Strike of Intuition; low jump
Mighty Peach artworkMighty PeachRole · 3F, 5F, BFA superhero for the science-fiction shows.Fights off an alien invasion and follows it into space.Super strength, powerful punches, flight
Mermaid Peach artworkMermaid PeachRole · 3F, 5F, BFA singing mermaid for the undersea musicals.Saves an underwater concert and the Mermaid Sparkla from a giant clam.Swims, sings to steer fish (hold B and tilt the stick)
Kung Fu Peach artworkKung Fu PeachRole · 4F, 5F, BFA martial artist for the kung fu plays.Climbs to a mountain training hall and beats its corrupted master.Jabs, kicks, very high jump; attacks timed to on-screen circles

Bosses, mini-bosses and the Sour Bunch

Bosses first, then the mini-bosses that end individual plays, then every known costumed enemy type. The game gives most of them no English name, so the names in common use are given; many are romanised Japanese (kenshi is swordsman, yūrei ghost, kōmori bat). No hit points are shown in the game.

  • Disco Wing splash screen
    Disco Wing (boss)1F Darkle boss · 10 Sparkle GemsMirror-ball puppet bird in three phases: disco eggs, gravity flips and rolling blocks.
  • Light Fang
    Light Fang (boss)2F Darkle boss · 15 Sparkle GemsSnake of stage lights; if it sees Peach it rewinds the section. Three areas, three phases.
  • Purrjector Cat
    Purrjector Cat (boss)3F Darkle boss · 20 Sparkle GemsProjector with cat paws; bounce Sparkled mouse bombs into it off its own shadow slams.
  • Spotlion
    Spotlion (boss)4F Darkle boss · 25 Sparkle GemsLion statue firing Darkle orbs in cross and diagonal patterns; makes mirror copies in phase three.
  • Grape close-up
    Grape (final boss)It’s Showtime, Grape! (BF)Fought by Radiant Peach in the air, shielded by Dancer Dūke, across three rounds.
  • Super Radiant Peach battling Grape the Great
    Grape the Great (final boss)It’s Showtime, Grape! (BF)The mask grown giant; Super Radiant Peach beams it, then rams it at full speed.
  • Yami no Kyodai Ibara
    Yami no Kyodai Ibara (mini-boss)The Castle of ThornsA giant thorny rose; cut its vines, dodge its slam and hit its head.
  • Yami no Yurei Kenshi (phantom knight)
    Yami no Yūrei Kenshi (mini-boss)The Ghostly CastleA phantom knight fought in two phases with chandeliers in between.
  • Dark Swordfighter
    Dark Swordfighter (mini-boss)The Dark Swordfighter & the ArenaA huge knight guarding the Swordfighter Sparkla.
  • Dark Ninja
    Dark Ninja (mini-boss)The Dark Ninja & the Legion of GuardsQuick and fond of disguises.
  • Yami no Big Boss
    Yami no Big Boss (mini-boss)Cowgirl in the WildernessA tall outlaw chief; stun him with barrels, then lasso him.
  • Dark Locomotive
    Dark Locomotive (mini-boss)Cowgirl at Dusk; The Dark Locomotive & the Doomed TownA runaway train.
  • Corrupted Patissiere Sparkla
    Corrupted Patissiere Sparkla (mini-boss)The Dark Baker & the Bewitching SweetsThe Patissiere star, possessed by Darkle.
  • Dark Baker
    Dark Baker (mini-boss)The Dark Baker & the Bewitching SweetsPeach’s opponent in a bake-off.
  • Yami no Top Skater
    Yami no Top Skater (mini-boss)All three Figure Skater playsA tall rival skater who corrupts the dancers.
  • Ōgata Arm UFO (mini-boss)Mighty Mission: Alien Invasion; The RescueA saucer with fists; Peach grabs one and throws it.
  • Yami no Kyodai UFO
    Yami no Kyodai UFO (mini-boss)Mighty Mission: The RescueA gigantic mothership with fists.
  • Darkened Mermaid Duke
    Mermaid Dūke, darkened (mini-boss)Blight of the SeaA whole school of Mermaid Dūke turned dark.
  • Yami no Kung Fu Master
    Yami no Kung Fu Master (mini-boss)All three Kung Fu playsThe corrupted head of the training hall.
  • Duke (basic Sour Bunch member)
    DūkeSwordfighter playsThe basic hopping Sour Bunch member; one slash.
  • Kenshi Duke
    Kenshi DūkeSwordfighter playsSword-wielder; two slashes.
  • Yari Duke
    Yari DūkeThe Castle of ThornsCharges with a spear behind a shield.
  • Hammer Katchu
    Hammer KatchūThe Castle of ThornsArmour with a hammer that sends out shockwaves.
  • Heishi Duke
    Heishi DūkeSwordfighter plays and rehearsalSoldiers that charge in groups.
  • Yurei Kenshi Duke (ghost swordsman)
    Yūrei Kenshi, Yūrei Yari, Yūrei Heishi and Yūrei Kōmori DūkeThe Ghostly CastleGhostly versions of the swordsman, spearman, soldier and bat.
  • Komori Duke
    Kōmori DūkeThe Dark Swordfighter & the ArenaBat-winged flyers.
  • Mihari Musha
    Mihari MushaNinja playsWatchmen with lanterns; red ones go in disguise, spear-carriers drop from ceilings.
  • Ninja Duke
    Ninja DūkeNinja playsObstacles in the chases; a red one makes off with the scrolls.
  • Karasu Duke
    Karasu DūkeNinja and Patissiere playsCrow-costumed flyers and sweet thieves.
  • Narazumono Duke
    Narazumono DūkeCowgirl playsOutlaws who hop about and ride horses.
  • Gunman Duke
    Gunman DūkeCowgirl playsShoot rubber bullets.
  • Badness Horse
    Badness HorseCowgirl playsPurple steeds that carry the gang and its loot.
  • Halloween Duke
    Halloween DūkeWelcome to the Spooky PartyParty-crashers who spoil the sweets rather than fight.
  • Confused Theet
    Konran Shita CastonWelcome to the Spooky PartyTheets driven strange by the sweets.
  • Hiko Patrol drone holding a bank bag
    Hikō Patrol and Laser PatrolDashing Thief playsFlying drones and laser-firing eye drones.
  • Keibiin Robo
    Keibiin RoboThe Stolen Statue; The Dark PrisonOne-wheeled security robots that give chase.
  • Skater Duke
    Skater DūkeFigure Skater playsSpinning skaters.
  • Criminal
    CriminalDetective playsDisguised culprits to be exposed.
  • Uchujin Duke
    Uchūjin DūkeMighty playsAlien-costumed hoppers.
  • Enban Gata UFO
    Enban Gata UFOMighty playsSmall saucers that abduct Theets.
  • Carry Alien
    Carry AlienMighty playsSquid-like chasers with pulse beams.
  • Shageki Gata and Tosshin Gata UFOMighty playsGreen UFOs that shoot and pink ones that ram.
  • Beam Duke
    Beam DūkeMighty Mission: The RescueAntenna-headed beam shooters.
  • Mermaid Duke
    Mermaid DūkeMermaid playsTrap the band in bubbles.
  • Kung Fu Duke
    Kung Fu DūkeKung Fu playsMartial artists in waves.
  • Bojutsu Duke
    Bōjutsu DūkeKung Fu playsFight with a staff.
  • Tsubonage Duke
    Tsubonage DūkeA Kung Fu Tale; A Kung Fu LegendThrow pots.
  • Green Kung Fu Duke
    Kung Fu Dūke (green)A Kung Fu LegendKidnappers Peach has to chase down.
  • Hinadori
    HinadoriDarkle Boss: Disco WingPurple chicks hatched from Disco Wing’s eggs.
  • Little Snake
    Little SnakeDarkle Boss: Light FangSmall snakes from portals.
  • Dancer Duke
    Dancer DūkeIt’s Showtime, Grape!Swirl around Grape and soak up Peach’s shots.

Key staff

Names and roles from the end credits.

Etsunobu EbisuProducer and director (Good-Feel)Good-Feel’s founder. This was his first credit as director since Mystical Ninja Starring Goemon (Nintendo 64, 1997).
Yoshihiro HoboArt director (Good-Feel)Led the look of the sets and costumes.
Yusuke Yamauchi and Kentaro SeiGame design directors (Good-Feel)With game design leads Yusuke Tsuyuki and Chisaya Takesako.
Nobuo Matsumiya and Shinya SaitoProducers (Nintendo)Nintendo’s producers on the project, with Takeshi Tateishi as Nintendo’s art director.
Shinya TakahashiGeneral producer (Nintendo)Credited as general producer for Nintendo.
Shuntaro FurukawaExecutive producerCredited as executive producer.
Eiki TakizawaChief producer (D.A.G)D.A.G Co., Ltd. is credited alongside Good-Feel, with Sho Kuroki as line producer.
Soshiro Hokkai, Yuki Minami and Taichi TadaMusic (Good-Feel)Credited for the music, with Akihiro Juichiya and Eri Tanaka on sound effects.
Samantha KellyVoice of Peach and the ToadsRecorded new voice clips for the game.
Yuka Terasaki and Yuhko KaidaVoices of Stella and GrapeCredited for the two new lead characters.
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How It Was Made

A Nintendo-published game whose developer was kept off the box until launch, made by a studio best known for knitting Yoshi out of wool.

Good-Feel and Etsunobu Ebisu

Princess Peach artwork
Peach in her default look for the game.

Good-Feel had already made several games in Nintendo’s Mario family, among them Wario Land: Shake It! on Wii, Yoshi’s Woolly World on Wii U and Yoshi’s Crafted World on Switch. Its founder, Etsunobu Ebisu, is credited as both producer and director, his first directing credit since Mystical Ninja Starring Goemon at Konami in 1997. Yoshihiro Hobo was art director, and D.A.G Co., Ltd. is credited for production alongside Good-Feel. On Nintendo’s side the producers were Nobuo Matsumiya and Shinya Saito, with Shinya Takahashi as general producer.

Like Yoshi’s Crafted World, the game was built in Unreal Engine 4, as Nintendo Life reported in February 2024. That made it the engine’s second Super Mario-family game, both of them from Good-Feel.

From a mystery teaser to a title

Title card in the Japanese September 2023 Nintendo Direct
The title card from the Japanese broadcast of the September 2023 Direct.

Nintendo first teased the game in its Nintendo Direct of 21 June 2023, in the same show that announced the Super Mario RPG remake and Luigi’s Mansion 2 HD. The teaser had no name: just Peach on a stage, a glowing spot under her feet, and an unnamed sprite who wrapped around her as a ribbon while her dress turned pale blue. In August Nintendo’s financial results listed it only as a new game in which Peach would star.

The Nintendo Direct of 14 September 2023 filled in the blanks: the title, Stella, Grape and the Sour Bunch, the first transformations (the pale-blue change from June turned out to be Swordfighter Peach) and the release date of 22 March 2024.

A more determined Peach

Initial key artwork
The original key art, before Peach’s expression was changed.

In October 2023 Nintendo quietly replaced the key art and box art. Peach’s gentle smile became a more determined expression, IGN and GamesRadar+ were among the outlets that noticed, and commentators compared the new face to her look in The Super Mario Bros. Movie. Some cutscenes were touched up to match, Kung Fu Peach’s transformation among them.

Wait for the credits

Nintendo did not say who had made the game before release. Good-Feel’s name turned up in the demo’s code in early March, Nintendo Life reported; asked directly, Nintendo told Eurogamer that players would have to wait for the credits. When the full game arrived, the credits confirmed Good-Feel and named Ebisu as director (VGC, 21 March 2024).

The voice cast was led by Samantha Kelly, who recorded new lines as Peach and the Toads. It was the last Mario game with new recordings from her before the roles were recast for Mario Kart World. Stella is voiced by Yuka Terasaki and Grape by Yuhko Kaida, and the music is by Good-Feel’s Soshiro Hokkai, Yuki Minami and Taichi Tada.

Demo and launch

International logo
The international logo.

A free demo arrived in early March 2024, about two weeks before release. It held the prologue and two plays, The Castle of Thorns and Welcome to the Festival of Sweets, so Swordfighter and Patissiere Peach were the first roles anyone could try; its save data could not be carried over. The game launched worldwide on 22 March, on cartridge and as a 4.7 GB download, with tie-ins in Super Smash Bros. Ultimate, Super Mario Run and Tetris 99 in the weeks around it.

Series Firsts

What this game did first, checked against Peach’s earlier games and the Mario series.

1Peach’s first lead role on a home consoleHer earlier starring games were Princess Toadstool’s Castle Run (an LCD handheld, 1990) and Super Princess Peach (DS, 2005), so this was the first that could be played on a television.
2First appearancesStella, Grape, the Sour Bunch, the Theets, the Sparklas and the Sparkle Theater all debut here.
3Second Mario-family game on Unreal EngineAfter Good-Feel’s own Yoshi’s Crafted World, by most counts.
4Her first new lead role since 2005By most counts it is only the second Nintendo-published game to star Peach, after Super Princess Peach (2005).

Cheats & Secrets

There are no cheat codes, but there is plenty hidden. These are the unlockables and secrets worth knowing.

Gem thresholds for each boss

Disco Wing needs 10 Sparkle Gems, Light Fang 15, Purrjector Cat 20, Spotlion 25 and Grape 30. If a dark door will not open, go back to a cleared play for the side tasks you skipped.

The Heart Charm

Talk to the staff Theet on the upper left of the 1F staircase for the Heart Charm (eight hearts instead of five). It can be removed again at any time, and there is no penalty for wearing it.

Boss rematches

After the finale, every boss can be fought again for three more Sparkle Gems by meeting conditions. Light Fang, for example, wants no time rewinds, all eight Sparkle pieces and no damage.

The 72 Ninja Theets

In the post-game, press A at the ninja curtains that have appeared in earlier plays to uncover hidden Ninja Theets; The Castle of Thorns alone has three, all before the transformation. Find all 72 for the Secret Dress.

Rehearsal trophies

Each rehearsal starts Peach on one heart with no way to heal. Win the gold trophy for a dress: Starry, Heart, Geometric, Checkered or Scaly.

Shop unlocks

Boss dresses (Disco, Fang, Purrjector, Spotlion) go on sale after each first win; the Radiant and Grape dresses and ribbons after the finale; the Sparkle Dress and Ribbon at 100 Sparkle Gems; and the Special Dress and Special Ribbon at all 235.

Starting the finale in Radiant form

Replay It’s Showtime, Grape! and Peach begins the stage already transformed into Radiant Peach.

Glitches & Oddities

Few glitches are documented. The best known is a rare one involving the language setting.

Unresponsive Star Lift after a language change

Very rarely, changing the console language between sessions leaves the Star Lift and some Theets (the Pictioneer and the Heart Charm staffer among them) refusing to respond to the A button. Walking up or down a floor fixes it; on 1F, talk to a shopkeeper.

Trailer and final game differences

Detective question mark colour comparison, trailer and final
Blue question marks in the trailer, red in the finished game.

Not a glitch but a change: in the announcement trailer, Detective Peach’s question-mark markers were blue and the Junior Detective office was much darker. Both were changed for release.

Videos

Two official videos, both from Nintendo’s own YouTube channels: the September 2023 reveal and Nintendo UK’s pre-launch overview.

Official upload: the trailer that revealed the title, Stella, Grape and the release date.
Official upload: Nintendo’s five-minute overview trailer, released with the demo.

Trivia & Interesting Facts

  • Grape and the Sour Bunch are named after the phrase sour grapes.
  • Stella’s name means star in Italian, which suits her star-shaped head.
  • When Peach breaks into a fast run, Stella switches to a special form to keep up with her.
  • The audience is never shown. You only ever hear it clapping, though it is heavily implied to be made up of Theets.
  • In the Dutch, French, German, Italian, Spanish and Brazilian Portuguese versions (Canadian French and Latin American Spanish included) the ground floor is the Lobby, so every floor number is one lower than in the English game.
  • The coin counter stops at 9,999.
  • The pale-blue transformation teased in June 2023 was revealed in September to be Swordfighter Peach.
  • In August 2023, before it had a name, the game appeared in Nintendo’s financial results simply as a new game starring Peach.
  • Good-Feel’s name was found in the demo’s data before launch, but Nintendo told players to wait for the end credits.
  • Light Fang’s real weapon is the clock: if it catches sight of Peach it hurts her and rewinds time, sending her back to the start of the area.
  • Grape’s empty mask is last seen floating on the sea during the credits.
  • The only time the Sparkle Theater is seen by day is in the scene after the final battle.
  • Once Grape is beaten you can buy a large golden statue of Stella for the middle of the ground floor.
  • Gold statue of Stella in the centre of 1F
    The golden Stella statue on 1F.
    By the end, 96 Theets have gathered across the five lobby floors.
  • This was the last game in the Super Mario family with new voice recordings from Samantha Kelly as Peach and Toad.
  • The game runs at 900p docked and 720p in handheld mode, at 30 frames per second.

Regional Box Art

Packaging from around the world. The pre-release covers show Peach’s softer expression from before the October 2023 redesign.

North American / Latin American box art
North America and Latin America
Canadian box art
Canada
Brazilian box art
Brazil
European box art
Europe (UK)
German box art
Germany
Australian box art
Australia
Japanese box art
Japan
Korean box art
South Korea
Hong Kong / Taiwanese box art
Hong Kong and Taiwan
Southeast Asian box art
Southeast Asia
Initial North American pre-release box art
North America, first pre-release cover
Updated North American pre-release box art
North America, updated pre-release cover

Screenshots

More from the stage.

The theatre exterior after Grape takes over (demo title screen)
The theatre under Grape’s control, as seen on the demo’s title screen.
Swordfighter Peach climbing the tower
Swordfighter Peach climbs the castle tower.
Swordfighter Peach versus Yami no Kyodai Ibara
Taking on the giant thorn plant.
Ribboner clinging to a swinging ball with Skater Duke nearby
A Ribboner hangs on for dear life in A Snow Flower on Ice.
The underwater concert in Melody of the Sea
The undersea concert.
Patissiere Peach baking with the Theet pastry chefs
Baking with the Theet pastry chefs.
Cowgirl Peach freeing a Theet from a barrel
Cowgirl Peach frees a Theet from a barrel.
The Sparkla parade street outside the theatre
The Sparkla parade street on the seafront.

Legacy & Re-releases

A one-off so far, with no re-release or sequel at the time of writing. Its life after launch was mostly in other games and in Nintendo’s shops.

Release timeline

  • Nintendo Direct 21 June 2023Untitled teaser of a Peach game for 2024.
  • Nintendo financial results August 2023Listed as a new game starring Peach.
  • Nintendo Direct 14 September 2023Title, Stella, Grape and the 22 March 2024 date announced.
  • Key art October 2023Box and key art revised to give Peach a more determined look.
  • Demo Early March 2024Prologue plus The Castle of Thorns and Welcome to the Festival of Sweets.
  • Nintendo Switch 22 March 2024Released worldwide on cartridge and download.
  • Tie-ins March to May 2024Smash Bros. Ultimate spirit event (22 to 26 March), Super Mario Run missions (to 7 May), Tetris 99 Maximus Cup (5 to 8 April).
  • The Game Awards 2024Nominated for Best Family Game.

Peach after Showtime!

Stella has carried on as a cameo: she shares a Legend-class spirit with Peach in Super Smash Bros. Ultimate, has a statue in Super Mario Run’s Kingdom Builder and decorated a Tetris 99 theme. For more of Peach on Switch, see our pages on Super Mario Bros. Wonder and the rest of the Switch games, or the full games index.

Reviews & Sales

Sales

The game started fast. Famitsu counted 77,562 physical copies in Japan in its launch week (18 to 24 March 2024), enough for number one, and it stayed top the week after, according to Nintendo Life. It entered the UK chart at number three, and it was sixth on Circana’s American chart for March 2024, which did not count its digital sales, and the month’s best-selling Switch game.

Nintendo’s results briefing of 7 May 2024 listed it among the year’s million-sellers: 1.22 million copies worldwide by 31 March 2024, only ten days after launch, of which 210,000 were in Japan and 1.01 million elsewhere, downloads included. Nintendo’s first-quarter material of 2 August 2024 put cumulative sell-through, its estimate of copies bought by consumers, at over 1.3 million by the end of June, about half of it in April to June alone.

  • 1.22mworldwide by 31 March 2024 (Nintendo, 7 May 2024)
  • 1.3m+sold through to consumers by 30 June 2024 (Nintendo, 2 August 2024)
  • 77,562Japan, launch week (Famitsu)
  • No. 1Japanese chart, first two weeks

Reviews

Reviews were mixed to positive: Metacritic’s average is 74, and 60 per cent of OpenCritic’s critics recommended it. Scores below are as listed by Wikipedia.

VG247UK
5/5
FamitsuJapan · four reviewers, 8/8/9/8
33/40
DestructoidUS · Chris Carter
8/10
EurogamerUK
4/5
Nintendo LifeUK
8/10
Video Games ChronicleUK
4/5
Game InformerUS
7.5/10
MetacriticAggregate
74/100
IGNUS · Logan Plant
7/10
GameSpotUS
7/10
GamesRadar+UK · Dustin Bailey
3.5/5
PCMagUS
3.5/5
ShacknewsUS
7/10
Digital TrendsUS
3/5
NMEUK · Ali Shutler
3/5
The GuardianUK · 22 March 2024
2/5

Almost everyone liked the presentation. The sets, costumes, music and sheer number of genres won praise, as did Peach finally getting a starring role; several reviewers singled out the bosses. IGN’s Logan Plant enjoyed the variety but felt the cutscenes made levels drag, and noticed slightly blurry character models and loading hitches.

The complaints were about depth. Many critics found each role simple and the game easy throughout, and GamesRadar+ felt there was little reason to replay it. The Guardian, the harshest of the major outlets, called it repetitive and shallow, while still enjoying the ice-skating and kung fu sections. Technical niggles, mostly loading times and frame-rate dips, came up in several reviews.

Honours

The Game Awards 2024NomineeBest Family Game. The award went to Astro Bot.

SLB User Reviews

Princess Peach: Showtime! has yet to receive a community review on Super Luigi Bros.

If you’ve played Princess Peach: Showtime! and would like to submit a review, please get in touch.

More from the Super Luigi Bros Guide

These picture lists come from the earlier Super Luigi Bros guide to Princess Peach: Showtime! and are kept here in full.

The Sparkle Theater

Sparkla
A Sparkla — the magical orb that accompanies each transformation

The Sparkle Theater is the entire setting of PPS — a five-storey variety theatre, plus a basement, plus the lobby. Each floor hosts two or three plays (each tied to a different transformation), giving roughly 15–18 separate playable shows across the whole building.

The Floors
Floor 1
The Welcome Floor
1F

The grand lobby floor. Home to introductory plays — typically the first Swordfighter and Patissière shows. Where Peach first meets Stella.

Floor 2
Mid-Stage
2F

The second floor expands the transformation roster, typically with Detective, Cowgirl, and Kung Fu Peach plays.

Floor 3
Adventure Stages
3F

The middle of the theatre. Hosts the Mermaid, Mighty, and Ninja plays — the more action-oriented transformations.

Floor 4
Elegance Floor
4F

The fourth floor is themed around poise and grace — Figure Skater and other rhythm-oriented plays dominate.

Floor 5
The Grand Stage
5F

The penthouse-level floor with the grandest plays — including the climactic Dashing Thief sequences and the higher-stakes final acts.

Basement
The Final Stage
BF

The hidden basement where Grape has fortified her stronghold. The final battle takes place here, calling on every transformation Peach has learned.

Sparklas — The Transformation Spirits

Each transformation has its own associated Sparkla — a small magical orb that personifies the role and accompanies Peach in that form. There’s a Swordfighter Sparkla, a Patissière Sparkla, a Detective Sparkla, and so on. The Sour Bunch corrupts these Sparklas first, which is why each play needs Peach to enter and rescue them. Defeating a play’s Sour Bunch boss restores its Sparkla.

Rehearsals

Beyond the main plays, each transformation has dedicated Rehearsal stages — shorter, more focused training sequences where Peach can practice each form’s moves in isolation. Rehearsals reward gold trophies for completing them with maximum Heartthrob ratings, which in turn unlock cosmetic customisation items.

Swordfighter rehearsal
Swordfighter rehearsal stage
Cowgirl rehearsal
Cowgirl rehearsal stage
Kung Fu rehearsal
Kung Fu rehearsal stage
Dashing Thief rehearsal
Dashing Thief rehearsal stage

Each rehearsal has its own target metrics — completion time, enemies defeated, audience members rescued, Sparkle gathered. Gold trophy ratings on every rehearsal unlock the final customisation set.

Reference / Information

Media / Downloads

Screenshots, key art, box art, and promotional artwork for each transformation appear throughout the sections above. Nintendo trailers are in the Videos section.

Sources

Every fact on this page was checked against the 16 sources listed here.

Show sources

Wikipedia, “Princess Peach: Showtime!” · Nintendo UK game page · Nintendo, Financial Results Explanatory Material, fiscal year ended March 2024 · Gematsu, “Princess Peach: Showtime! launches March 22, 2024” · Nintendo of America (YouTube), “Princess Peach: Showtime! – Nintendo Direct 9.14.2023” · Nintendo UK (YouTube), “A deep dive into Princess Peach: Showtime! (Nintendo Switch)” · Super Mario Wiki (10 articles)

Images: Mario and all related characters, artwork and screenshots are © Nintendo; other artwork, covers and scans are © their respective owners. Images are used here for commentary and reference.

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