Super Luigi Bros

Game & Wario

Game & Wario box art
Wii U

Game & Wario

Wario’s most ambitious scheme yet — 16 minigames built entirely around the Wii U GamePad, and somehow it mostly works.

DeveloperNintendo SPD / Intelligent Systems
PublisherNintendo
Japan28 March 2013
N. America23 June 2013
Europe28 June 2013
Australia29 June 2013
Players1–5
Minigames16 (12 solo + 4 multiplayer)
Overview

Game & Wario is the WarioWare series’ big Wii U debut — a collection of 16 minigames that are less about the frantic microgame blitz of traditional WarioWare and more about showing off what the Wii U GamePad can actually do. Released as a launch window title in 2013, it was one of the first games to really demonstrate the GamePad’s touchscreen, gyroscope and asymmetric multiplayer in a focused way.

The name itself is a nod to Nintendo’s classic Game & Watch handheld LCD games from the 1980s — the logo deliberately echoes the old Game & Watch branding, and several of the minigames take inspiration from that series’ simple-but-addictive single-screen gameplay. So it’s Wario doing what Wario does best: stealing someone else’s good idea and making it his own.

Wario in Game and Wario
Wario — entrepreneur, game designer, and self-proclaimed creative genius
Arrow minigame
Arrow — Wario’s own minigame, the one he won’t stop bragging about

The game sits in an interesting middle ground. It’s not quite a traditional WarioWare title — the minigames here are longer and more developed than the usual five-second microgames — and it’s not quite a dedicated party game in the Nintendo Land sense either. What it is is a showcase of creative GamePad ideas, each hosted by a different WarioWare character. Some are brilliant. Some are a bit of a stretch. But as a whole it’s a charming, funny and genuinely inventive use of hardware that didn’t get nearly enough games this good.

Story

Wario is at home watching TV when he spots a news report about a new games console — one with a revolutionary touchscreen controller. Being Wario, his first thought isn’t “that looks fun” but “that sounds profitable.” He immediately starts designing games for it, determined to become fabulously rich off the back of this new platform.

“It’s me, Wario, charming leader of WarioWare Inc., and creator of the best Wii U game ever! GAME & WARIO is an action-platform-sketching-puzzle-shooting-design-rhythm-sports game, and it is so amazing that I want to share it with the world! THE WORLD, I SAY! WAHAHAHAHA”

His friends and colleagues in Diamond City hear about the console too and start making their own games — each character developing a minigame that reflects their personality. Mona turns it into a photography chase. Jimmy T makes a skiing game. Ashley makes a game where she’s been turned into a broom. The narrative thread is light but charming, playing out between minigames with brief animated cutscenes that lean into the WarioWare cast’s long-established characters.

Wario’s own game — Pirates — becomes a hit in the toy shop Toy Express, which naturally inflates his ego to dangerous levels. The story doesn’t have grand stakes, but it’s a lovely excuse to spend time with one of Nintendo’s most underrated casts of characters.

Gameplay

Game & Wario is built entirely around the Wii U GamePad. Every single one of its 16 minigames uses the GamePad in a different way — gyroscope, touchscreen, asymmetric play where one player uses the GamePad while others watch the TV. It’s a genuine tech demo in game form, but a fun one.

Unlike traditional WarioWare where you’re blitzing through dozens of five-second microgames, each game here is a longer, more developed experience — think 2–5 minutes of focused gameplay rather than a frantic sprint. You earn medals and achievements by completing challenges within each game, giving incentive to replay and improve.

Cluck-A-Pop prize machine
Cluck-A-Pop — the prize machine that rewards you with character art, music and extras as you play

The asymmetric multiplayer is the most inventive part. In the multiplayer modes, one player holds the GamePad (seeing a different view from everyone else) while up to four others watch the TV and try to respond to what they can see. The GamePad player might be the thief, the artist, or the DJ — genuinely funny in a group setting.

Solo minigames

Twelve single-player minigames, each built around a different GamePad mechanic and hosted by a different WarioWare character.

Arrow
Arrow
Hosted by Wario
Tilt and aim the GamePad like a bow, then tap to fire arrows at Wario robots on the TV screen. Features a giant robot boss at the end. Exactly as silly as it sounds, exactly as fun.
Shutter
Shutter
Hosted by Mona
Use the GamePad as a camera to search buildings in Diamond City for hidden criminals. Photograph them and send the evidence to the newspaper. Clever use of the GamePad as a viewfinder.
Ski
Ski
Hosted by Jimmy T
Tilt the GamePad to steer Jimmy T down a ski slope, avoiding obstacles to the finish. Straightforward gyroscope use but satisfying to master at higher difficulties.
Patchwork
Patchwork
Hosted by Kat & Ana
Place differently shaped patches onto a cloth to fill a silhouette. A relaxed puzzler — figure out what the completed object is as you go. Satisfying when it clicks.
Kung Fu
Kung Fu
Hosted by Young Cricket
Young Cricket launches himself upward with every jump — quickly tilt the GamePad to place a new platform beneath him before he falls. Gets frantic fast.
Gamer
Gamer
Hosted by 9-Volt & 18-Volt
You’re playing microgames on the GamePad when 9-Volt’s mum keeps barging into the room. Fake being asleep before she catches you. A brilliant concept and arguably the game’s standout mode.
Design
Design
Hosted by Dr. Crygor
Dr. Crygor shows you a shape outline — redraw it as accurately as possible with the touchscreen. Can be played with two players comparing drawings. A genuine test of steady hands.
Ashley
Ashley
Hosted by Ashley
Ashley has been turned into a broom. Fly her around collecting good sweets and blasting bad ones with magic. Wonderfully weird — and the Ashley character moments are great.
Taxi
Taxi
Hosted by Dribble & Spitz
Dribble and Spitz are running a taxi service when aliens start abducting customers. Aim a bazooka using the GamePad to shoot down alien ships while your passengers wave from the TV.
Pirates
Pirates
Hosted by Captain Wario
Wario’s pirate minions fire suction-cup arrows at your ship — block them in time with the music using the GamePad. A rhythm-action game with Wario in a pirate hat. Brilliant fun.
Bowling
Bowling
All characters
Rotate the GamePad to aim, then roll. The WarioWare cast appear as pins — it feels like a victory lap for the whole game. A nice send-off for completing the solo content.
Bird
Bird
Hosted by Pyoro
Beans fall from the sky — tap the screen to have Pyoro shoot them with his tongue before they land on him. Based on the classic Game & Watch-inspired Pyoro game. Gets hectic at speed.
Multiplayer minigames

The four multiplayer modes are where Game & Wario really shines. One player holds the GamePad with a fundamentally different role to everyone watching the TV — brilliantly designed for groups and genuinely funny to play.

Fruit
Fruit MP
Hosted by Penny
One player secretly steals fruit across a town using the GamePad. TV players try to spot the thief. The GamePad player has to act casual while doing suspicious things — hilarious with friends.
Sketch
Sketch MP
Hosted by Orbulon
The GamePad player draws something while everyone else guesses what it is. Twists include drawing upside down or mirrored. A Pictionary-style hit that always draws a crowd.
Islands
Islands MP
Hosted by Fronk
Use the GamePad to catapult Fronks onto island sections for points. Players can knock each other’s Fronks off. Competitive, chaotic and surprisingly strategic.
Disco
Disco MP
Hosted by Mike
One player creates a beat; the next must replicate it. Gets progressively longer and harder. Simple concept, genuinely tense — especially in longer chains.
Characters

Game & Wario brings back the full WarioWare cast, each hosting a minigame and starring in their own animated intro. This is one of Nintendo’s most underrated ensembles — funny, weird and full of personality.

Wario
Wario
Arrow / Pirates
Mona
Mona
Shutter
Jimmy T
Jimmy T
Ski
Kat & Ana
Kat & Ana
Patchwork
Young Cricket
Young Cricket
Kung Fu
9-Volt & 18-Volt
9-Volt & 18-Volt
Gamer
Dr. Crygor
Dr. Crygor
Design
Ashley
Ashley
Ashley
Dribble & Spitz
Dribble & Spitz
Taxi
Penny
Penny
Fruit
Orbulon
Orbulon
Sketch
Fronk
Fronk
Islands
Mike
Mike
Disco
Pyoro
Pyoro
Bird
5-Volt
5-Volt
9-Volt’s mum
Manager Joe
Manager Joe
Toy Express owner
Reception

Game & Wario received a mixed-to-positive reception on launch. Critics appreciated the creativity and quality of the best minigames, but felt the overall package was too thin compared to a full WarioWare title or Nintendo Land. It sits at 61 on Metacritic.

61
Metacritic / 100
61.30%
GameRankings
31/40
Famitsu
7.5/10
Destructoid
“Game & Wario is the most ‘normal’ game in the WarioWare series, which is part of what makes it so weird. All these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse.”
6/10
Eurogamer
“The Wii U is still waiting for its Wii Sports moment. The selection of games is sparse, and a couple of excellent ones don’t make up for the rest.”

Praised for

  • Creative GamePad use throughout
  • Gamer — one of Wii U’s best minigames
  • Asymmetric multiplayer modes — genuinely funny
  • WarioWare cast — charming and well-written
  • Fruit mode — surprisingly tense social deduction
  • Solid production values throughout

Criticisms

  • Only 16 minigames — feels thin at full price
  • Missing WarioWare’s frantic microgame energy
  • Several solo games feel underdeveloped
  • Lacks depth to sustain long solo sessions
  • Better suited to groups than solo players

Gamer in particular is genuinely special — it perfectly captures the universal panic of gaming when you shouldn’t be, in a brilliantly simple mechanic. Even critics who were lukewarm on the overall package praised it as one of the most inventive Wii U minigames made.

Trivia & facts
  • The name and logo are a deliberate nod to Nintendo’s Game & Watch LCD handhelds from the 1980s — the font and layout mirror the classic branding almost exactly.
  • The game was a launch window title for the Wii U in Japan (March 2013), making it one of the earliest dedicated GamePad showcase titles.
  • For the North American launch, Nintendo ran a “Crowdfarter” campaign — a parody of Kickstarter where fans donated tweets and Facebook likes instead of money to unlock wallpapers, ringtones and trailers.
  • For the European launch, Nintendo ran a drawing contest on Miiverse. The best entries were compiled into a digital Masterpiece Collection available online.
  • Gamer features 9-Volt’s mother 5-Volt as the main threat — her appearances are timed randomly, so every session plays differently. She became one of the most memorable characters in the game.
  • The Cluck-A-Pop machine rewards players with over 200 unlockable items including character profiles, concept art, music tracks and cutscenes from across WarioWare history.
  • Game & Wario is part of the WarioWare series but is sometimes described separately because it replaces the signature rapid-fire microgame format with longer, more deliberate minigames.
  • The Bird minigame is a direct callback to the original Pyoro game from WarioWare, Inc.: Mega Microgame$! on GBA — itself inspired by the Game & Watch title Fire.
  • A Miiverse Sketch game was added post-launch as a free update, letting players share drawings through Nintendo’s social platform.
  • The game features the most WarioWare characters assembled in one title at that point — essentially a full Diamond City reunion.
Videos

Three videos from our channel covering Game & Wario:

Overview Trailer
Minigames Preview
Gameplay Footage