Super Luigi Bros
Mario Kart 7 box art Nintendo 3DS
NINTENDO 3DS · 2011RACING1–8 PLAYERSONLINE MULTIPLAYER

Mario Kart 7

The seventh mainline Mario Kart entry and the first built for the Nintendo 3DS, Mario Kart 7 races by air, land and sea. 32 courses, 17 drivers, a revolutionary kart customisation system, gliders, underwater segments, first-person gyro mode, coins that boost top speed, and online communities — the most feature-rich handheld Mario Kart ever made.

Developer:Nintendo EAD / Retro Studios
Publisher:Nintendo
Japan:December 1, 2011
Europe:December 2, 2011
Australia:December 3, 2011
N. America:December 4, 2011
Players:1–8 (local & online)
Courses:32 (16 new + 16 retro)
Drivers:17 (8 default + 9 unlockable)

Overview & New Features

Mario Kart 7 gameplayMario Kart 7 — racing by air, land and sea on the Nintendo 3DS
Mario Kart 7 kart customisation garageThe Garage — customise body, wheels and glider for every race
Mario Kart 7 character select screenThe character select screen — 17 drivers with distinct weight classes

Mario Kart 7 is the seventh mainline entry in Nintendo’s iconic racing series and the first designed from the ground up for the Nintendo 3DS, developed jointly by Nintendo EAD and Retro Studios. Released in December 2011, it builds on the foundations of Mario Kart Wii while introducing a suite of new features that fundamentally change how the game feels.

Key New Features

FeatureDescription
GlidersKarts deploy hang-glider wings off ramps and certain terrain. Steer with the Circle Pad — tilt it up to dive or down to float. Completely new to the series.
Underwater DrivingKarts can drive submerged with a propeller taking over from wheels. Physics and drift behaviour change underwater. Also completely new to the series.
Kart CustomisationChoose body, wheels and glider separately for your kart. Each part affects weight, speed, acceleration, handling, off-road and drift stats. Hundreds of combinations unlock through racing and coin collecting.
CoinsCoins return for the first time since Mario Kart: Super Circuit — collect up to 10 per race. Each coin increases top speed, resetting on a new race. Coins earned across races also unlock kart parts.
First-Person Gyro ModeTilt the 3DS physically to steer in first-person perspective — the first time in the series. Optional but surprisingly responsive.
Online CommunitiesCreate custom online rooms with specific rules (items on/off, engine class, course restrictions) and share via StreetPass. Race against players worldwide or set leaderboard records.
StreetPass / SpotPassExchange ghost data, race records, coin totals and win/loss records with nearby players. Download up to 7 ghosts at once for a full 8-player ghost race.
New ItemsFire Flower (throw fireballs), Super Leaf (Tanooki tail to deflect items), Lucky Seven (cycle through 7 items at once).
Advertisement

Characters

Mario Kart 7 features 17 playable drivers split across five weight classes (Feather, Light, Medium, Cruiser, Heavy). Eight are available from the start; nine are unlocked by winning Grand Prix cups. New to the series: Metal Mario, Wiggler, Honey Queen, and Lakitu (making his playable debut). Shy Guy is now a standard selectable character for the first time. Also notably absent from this entry: Waluigi, Birdo and Bowser Jr.

Default Drivers

MarioMarioMedium
LuigiLuigiMedium
Princess PeachPrincess PeachLight
YoshiYoshiLight
BowserBowserHeavy
Donkey KongDonkey KongCruiser
ToadToadFeather
Koopa TroopaKoopa TroopaFeather

Unlockable Drivers

DaisyDaisyLight ¡ Mushroom Cup 150cc
WarioWarioHeavy ¡ Flower Cup 150cc
RosalinaRosalinaCruiser ¡ Star Cup 150cc
Metal MarioMetal Mario ★Heavy · Special Cup 150cc
Shy GuyShy GuyFeather ¡ Shell Cup 150cc
Honey QueenHoney Queen ★Heavy · Banana Cup 150cc
WigglerWiggler ★Cruiser · Leaf Cup 150cc
LakituLakitu ★Feather · Lightning Cup 150cc
MiiMiiMedium ¡ Clear every cup in one class

★ = New to Mario Kart series. Characters shown with their unlock condition — complete the listed Cup at 150cc to unlock. Mii character uses your system’s Mii, sits in the Medium class and unlocks once you’ve cleared every cup in any engine class. Shy Guy’s colour changes in multiplayer and Download Play, cycling through 8 different colour variants.

Weight ClassCharactersStats
FeatherToad, Koopa Troopa, Shy Guy, LakituBest acceleration, handling and off-road. Lowest top speed and weight.
LightPeach, Daisy, YoshiStrong acceleration and handling. Low top speed and weight.
MediumMario, Luigi, MiiBalanced all-round stats. Best for newcomers.
CruiserDonkey Kong, Rosalina, WigglerHigh top speed and weight, with a little more acceleration than the heavies.
HeavyBowser, Wario, Metal Mario, Honey QueenHighest top speed and weight. Lowest acceleration and handling.

Courses

Mario Kart 7 features 32 courses — 16 brand new and 16 classic retro courses from previous entries in the series. Only the Mushroom Cup and Shell Cup are available from the start; all others unlock by completing each cup. Three new courses (Wuhu Loop, Maka Wuhu and Rainbow Road) span three sections each, with each section counting as one lap — a first for the series.

🆕 New Courses

🍄 Mushroom Cup
Toad Circuit
Toad CircuitOpening course — wide, simple layout great for beginners
Daisy Hills
Daisy HillsRolling European hillside village, glider section over the valley
Cheep Cheep Lagoon
Cheep Cheep LagoonTropical underwater course — first fully submerged track in the series
Shy Guy Bazaar
Shy Guy BazaarChaotic Middle Eastern market at night, tight corners and item boxes everywhere
🌸 Flower Cup
Wuhu Loop
Wuhu LoopThree-section Wuhu Island circuit — each “lap” is a different section of the island
Mario Circuit
Mario CircuitClassic open circuit redesigned for MK7 with a large glider section
Music Park
Music ParkGiant instruments as obstacles — the course literally reacts to the music
Rock Rock Mountain
Rock Rock MountainAlpine mountain climb with hang-gliding descent and river rapids section
⭐ Star Cup
Piranha Plant Slide
Piranha Plant SlideUnderground pipe course with Piranha Plants blocking the track
Wario Shipyard
Wario ShipyardWario’s massive dark galleon ship — underwater inside the hull
Neo Bowser City
Neo Bowser CityRainy futuristic Koopa city at night, glider over neon skyscrapers
Maka Wuhu
Maka WuhuThree-section Wuhu Island mountain route ending in a massive cliff dive
🏆 Special Cup
DK Jungle
DK JungleDonkey Kong Country Returns jungle track — designed by Retro Studios
Rosalina's Ice World
Rosalina’s Ice WorldFrozen cavern with icy drift-heavy sections and underwater glacier tunnels
Bowser's Castle
Bowser’s CastleLava fortress with moving platforms and a giant Bowser statue obstacle
Rainbow Road
Rainbow RoadThe iconic final course — three sections over an asteroid field in space

đŸ•šī¸ Retro Courses

🐚 Shell Cup
N64 Luigi Raceway
N64 Luigi RacewayThe oval N64 classic — widened and updated with coins
GBA Bowser Castle 1
GBA Bowser Castle 1The first GBA castle course, dark and obstacle-filled
Wii Mushroom Gorge
Wii Mushroom GorgeBouncy mushroom platforms return — now you can glide between them
DS Luigi's Mansion
DS Luigi’s MansionThe fan favourite haunted mansion course from Mario Kart DS
🍌 Banana Cup
N64 Koopa Troopa Beach
N64 Koopa Troopa BeachBeachside N64 classic now with underwater sections through rock arches
SNES Mario Circuit 2
SNES Mario Circuit 2Super Mario Kart’s second course — remarkably still fun 20 years on
Wii Coconut Mall
Wii Coconut MallThe beloved shopping mall course, escalators and parked cars return
DS Waluigi Pinball
DS Waluigi PinballOne of the most beloved retro picks — racing inside a giant pinball machine
🍃 Leaf Cup
N64 Kalimari Desert
N64 Kalimari DesertThe desert train-crossing course, now with a glider section over the canyon
DS DK Pass
DS DK PassSnowy mountain pass from Mario Kart DS with giant rolling snowballs
GCN Daisy Cruiser
GCN Daisy CruiserThe cruise ship track from Double Dash — now the water sloshes around
Wii Maple Treeway
Wii Maple TreewayAutumn treeway with caterpillars and falling leaves
⚡ Lightning Cup
Wii Koopa Cape
Wii Koopa CapeThe underwater pipe section of Koopa Cape returns with improved physics
GCN Dino Dino Jungle
GCN Dino Dino JungleDinosaur-filled jungle from Double Dash with glider over the dino’s back
DS Airship Fortress
DS Airship FortressThe airship gauntlet from Mario Kart DS — still one of the hardest retro tracks
SNES Rainbow Road
SNES Rainbow RoadThe original Rainbow Road, slightly widened and remastered, with bigger Thwomps that now topple racers

Battle Stages

Six battle arenas — three new and three classic. New stages: Honeybee Hive, Sherbet Rink, Wuhu Town. Classic: GBA Battle Course 1, N64 Big Donut, DS Palm Shore.

Balloon Battle MK7Balloon Battle — pop opponents’ balloons to earn points
Coin Runners MK7Coin Runners — collect the most coins before time runs out
Advertisement

Items

Mario Kart 7 introduces three brand-new items alongside the returning classics. The Thunder Cloud, POW Block, Mega Mushroom, Fake Item Box and Boo from previous games are absent. Coins also return as a track collectible — gather up to 10 per race to boost your top speed.

Fire Flower
Fire Flower NEWThrow bouncing fireballs at opponents ahead or behind. Karts that are hit spin out. One of the most offensive new items.
Super Leaf
Super Leaf NEWA Tanooki tail swipes automatically around your kart, deflecting incoming items and spinning out nearby opponents. Doesn’t return in MK8.
Lucky Seven
Lucky Seven NEWSeven items at once orbit your kart as a shield AND as weapons. CPU racers can’t get it. Doesn’t return in MK8.
Mushroom
MushroomTemporary speed boost. Drive through to activate.
Triple Mushroom
Triple MushroomThree single mushrooms orbit your kart — tap to use each one.
Golden Mushroom
Golden MushroomRapid-fire mushrooms for several seconds — continuous boost. Rare and powerful.
Super Star
Super StarFull invincibility and speed boost — spin out any kart you touch. Also deflects all items.
Green Shell
Green ShellThrows straight or bounces off walls. Triple Green Shell variant orbits as a shield.
Triple Green Shell
Triple Green ShellThree green shells orbit your kart, blocking incoming items. Throw individually.
Red Shell
Red ShellHomes in on the nearest kart ahead. Triple Red Shell orbits as a shield.
Triple Red Shell
Triple Red ShellThree homing red shells orbit your kart. Each one will chase down the nearest opponent.
Blue Shell (Spiny)
Blue Shell (Spiny)Flies directly to first place and explodes — affects nearby karts too. Can be dodged with a Super Star.
Banana
BananaDrop it behind or throw forward. Karts that drive over it spin out.
Triple Banana
Triple BananaThree bananas trail behind your kart as a hazard shield — or throw them.
Bob-omb
Bob-ombThrow it and it explodes on impact or after a short timer, catching everyone in the blast radius.
Bullet Bill
Bullet BillTransforms you into an auto-driving Bullet Bill — invincible, fast, and immune to items temporarily.
Blooper
BlooperSquirts ink on the screens of karts in higher positions, partially obscuring their view.
Lightning Bolt
Lightning BoltStrikes all opponents simultaneously — shrinks them, slows them, and causes them to drop their items.
Coin
CoinFound scattered on every course. Collect up to 10 to gradually increase your top speed. They also drop from being hit.
Item Box
Item BoxDrive through to receive a random item. The item you get depends on your current position — worse positions get better items.

Kart Customisation

For the first time in the series, Mario Kart 7 lets you customise your kart by separately choosing a body, wheel set and glider. Each component affects your kart’s stats: speed, acceleration, weight, handling, off-road grip, mini-turbo strength and drift. Parts unlock by collecting coins during races (random parts unlock at set coin totals from 50 up to 4,500 coins), while the gold parts and the Beast Glider are tied to bigger milestones.

Mario Kart 7 kart customisation garageThe Garage — mix and match body, wheels and glider. Every combination changes your stat spread.
ComponentEffect on StatsNotable Parts
BodyBiggest impact on weight and overall speed. Some bodies prioritise drift, others acceleration.Standard Kart, Pipe Frame, Blue Seven, B Dasher, Gold Standard (hidden), Birthday Girl, Royal Ribbon, Bolt Buggy, Bumble V, Koopa Clown
WheelsAffects off-road grip, mini-turbo, and handling significantly. Big wheels = better off-road, small = better handling.Standard, Roller, Monster, Slim, Slick, Sponge, Mushroom, Wood, Red Monster, Gold Tires
GliderControls aerial speed and how quickly you descend. Heavier gliders drop faster but build more speed in air.Super Glider, Peach Parasol, Flower Glider, Swoop, Paraglider, Gold Glider, Beast Glider

The Gold Standard kart, Gold Tires and Gold Glider are the ultimate unlockables — each requires completing specific challenges: the Gold Standard needs 10,000 VR online or 20,000 coins, the Gold Tires need at least a one-star rank in every cup of every engine class (or 15,000 coins), and the Gold Glider needs 100 StreetPass hits or 10,000 coins.

Advertisement

Game Modes

ModeDescription
Grand PrixRace four courses per cup across 50cc, 100cc, 150cc and Mirror Mode. First place in a cup unlocks the next. Overall points determine final cup ranking.
Time TrialsRace solo against the clock on any course. Your best ghost saves automatically and can be shared via SpotPass for others to race against. Staff ghosts provide expert targets.
VS RaceLocal or download-play multiplayer on any course — set rules, choose items on/off, pick teams or free-for-all.
Battle ModeBalloon Battle (pop 3 opponent balloons) or Coin Runners (collect the most coins) across 6 battle arenas. Local or online.
Online MultiplayerRace or battle worldwide over Wi-Fi. Join worldwide or regional rooms, or create/join a Community with custom rules.
CommunitiesCustom online lobbies where the host sets specific rules — item loadouts, engine class, course selection. Share Community codes via StreetPass so friends can join. Up to 8 players.
StreetPassAutomatically exchange ghost data, records and MK Channel stats with other MK7 players you pass in the real world.
SpotPassDownload ghost data from Nintendo’s servers to race against or upload your own best times. The Mario Kart Channel aggregates all collected data.

Note on online: Official online play ended when Nintendo shut down its 3DS online services on 8 April 2024. However, the Pretendo Network fan service restores online play for those with custom firmware, and local wireless (download play) still works fully.

Reception

Mario Kart 7 was a critical and commercial success, becoming one of the best-reviewed and best-selling games on the Nintendo 3DS. It went on to become the best-selling Nintendo 3DS game of all time, with 18.99 million copies sold (as of March 2024).

PublicationScoreNotes
Metacritic85 / 100Based on 60+ reviews — “Generally Favourable”.
IGN9.0 / 10Praised the innovation and polish but criticised the small roster and race-wrecking Spiny Shell. Called it “a well-polished experience.”
Nintendo Life9 / 10Highly positive review.
GameSpot8.0 / 10Felt the innovations kept a familiar formula fresh; criticised the online structure and the lack of a mission mode.
Famitsu37 / 40Near-perfect Japanese reception (10/9/9/9).
Edge9 / 10Positive review.

Common praise: course design quality (especially DK Jungle and Neo Bowser City), the retro course selections, the feel of gliding and underwater driving, and the online community feature. Common criticisms: smaller character roster than MK Wii, some items removed, and the absence of Waluigi.

Trivia & Notable Facts

  • Mario Kart 7 was co-developed by Retro Studios (creators of Metroid Prime and Donkey Kong Country Returns), which focused on the remade classic courses and also created DK Jungle.
  • The game was the first system seller for the 3DS following its slow launch — sales of the handheld jumped significantly in the weeks after MK7’s release.
  • Rosalina marks her first appearance in a handheld Mario Kart — she was previously only playable in Mario Kart Wii.
  • Honey Queen was criticised by some fans as an unusual character choice — she has since never appeared in another Mario Kart game, making MK7 her only playable appearance.
  • The SNES Rainbow Road in the Lightning Cup keeps the original layout but is slightly wider, with seven bigger Thwomps that now topple racers and send out ripples you can trick off.
  • Waluigi is the most notable absence — he had been playable in every mainline Mario Kart since Double Dash!! (2003), so MK7 is the first without him since Super Circuit. His omission caused significant fan discussion at the time and remains a talking point today.
  • Shortcut exploits on Wuhu Loop, Maka Wuhu and GBA Bowser Castle 1 led Nintendo to release Version 1.1 in May 2012 — the first patch for any 3DS game — which blocked them online (they still work offline).
  • The game introduced the Lucky Seven, seven items orbiting your kart at once — Mario Kart 8 expanded the idea into the Crazy Eight.
  • Mario Kart 7’s online communities were a direct precursor to the lobby/tournament system seen in Mario Kart 8 Deluxe’s online mode.
  • The coin mechanic was a core part of Super Mario Kart (SNES) and Mario Kart: Super Circuit (GBA) before being dropped — its return in MK7 was very well received.

Videos

Mario Kart 7 — Official Trailer (November 2011)

Behind the Scenes — Real-life kart build with West Coast Customs & Reggie Fils-Aime

Advertisement